Blog Post: Anne Misselbrook
Xerte e-learning ‘GAMING: Gamification for the Advancement of Multiprofessional Interprofessional Groupwork’
Xerte toolkits is a free browser-based software with a suite of tools used to create interactive accessible online e-learning resources. Learners can participate in online activities on their device 24/7 with Wi-Fi/internet access.
Creating the resource
A large variety of page type templates enable the creator to provide a range of interactive e-tivities so that learners can be active in their online learning.
When the creator produces the Xerte e-learning resource, they are able to work collaboratively with peers on the project. The Xerte function called ‘Shared Settings’ enables colleagues to co-edit the Xerte in the Editor. This feature is of huge benefit to staff.
With the availability of Wi-Fi/internet access 24/7, Xerte Toolkits software is available 24/7 to create content, meaning the creator has the choice of where and when they work on their Xerte project, with the confidence of knowing that the result will be a professional look and feel e-learning resource.
Why is this Project unique?
What makes Alison Power’s Xerte unique is that GAMING was built with student collaboration in mind.
Students can access the Xerte simultaneously whilst in the synchronous session, and work through the interactive tasks such as viewing pre-recorded video clips of individuals taking part in a game-based activity called ‘Lost at Sea’, followed by trigger questions, and group/individual reflections. Students are then provided with videos presented by expert contributors, followed by a drag and drop task to reinforce and seal learning. Following the drag and drop task, the learners work collaboratively on a shared PowerPoint slide embedded in to a Xerte page, where they will edit the slides with their thoughts and opinions.
To confirm their learning, the final separate quiz task asks the learners to answer two questions in Mentimeter where the word cloud can provide instant evidence of learning.
This Xerte called ‘GAMING Gamification for the Advancement of Multiprofessional Interprofessional Groupwork’ is a nicely packaged ‘all in one’ resource with a logical linear sequence flow offering plenty of participation with online e-tivities.
After the synchronous live ‘real-time’ session, the Xerte e-learning resource is available to learners on the Virtual Learning Environment (VLE) as a revision resource to play again and again.
A well planned Xerte resource which encompasses good instructional design, ensuring that the Xerte is intuitive to use.
Link to Anne’s Blog:
GAMING: Gamification for the Advancement of Multiprofessional/Interprofessional Groupwork