Computing Session 2- Images and Animation

In our second computing and digital literacy session our objectives were to look at the role of presentation software and digital storytelling. To explore techniques and to create and share a resource. I recall doing an ICT session last year which also focused on animation, in which I explored a variety of resources such as; monkey jam, go animate, google art project and pixton. I remember feeling anxious before this session as whilst I had seen a lot of animation work both in and out of school, I was not familiar with how to go about using animation or what animation were available for teachers to use to create resources. I therefore felt much better about this session, this year after having gained some experience from my first year of training.

In our animation session we explored a variety of tools, programs and applications which I have discussed below, they have been split into categories in order to suit the animation tools purpose:

–       Organising and presenting ideas: prezi: interactive online presentation tool

–       Slideshows:

–       Photopeach: online slide show creator

–       Animoto: video creation service, that creates videos from photographs

–       snap guide: an application that lets you share and view ‘how-to guides’

–       haiku deck: presentation and slideshow maker

–       Stories:

–       five frame flickr: a tool which allows you to tell a story in five frames

–       scribble press: an application that lets you create your own books

–       scribble my story: an application which is a junior version of scribble press

–       Storytelling:

–       smart notebook: software which is a part of the smart interactive whiteboards, allows the user to create resources which can be displayed on the interactive whiteboard

–       power point: a tool created by Microsoft allowing the user to create power points

–       Ebooks:

–       story bird: art inspired stories which can be made and shared on any device

–       story jumper: a tool enabling you to publish your own children’s book

–       purple mash: website with a variety of topic based interactive activities

–        2 create a story: website where children can create their own stories

–        2 create a super story: a tool to create a personalised multimedia story

–        book creator: an application that allows you to create and publish your own books

–        story patch: an application that children can use to write stories

–        story buddy 2: an app that lets the user create, read and share stories

–       Comic strips:

–        strip designer: an application that allows the user to create comic strips

–        comic life: an application that lets you turn your photos into a comic

–        pic collage: an application that lets you create a collage using photographs

–        Skitch: allows you to ‘snap’ an idea and mark it

–       Stop motion:

–       Pivot: an animation tool that allows you to create an animation using a stick man

–       monkey jam: an animation programme that allows the user to create an animation through photographs (frames) they have taken

Before we had the chance to explore some of these tools, we had a look at animation in practice through the very current (and relevant to time of year) John Lewis Christmas advert. A video of the animation being created can be seen below:

We then had the opportunity to watch the full advert (which I love!)

Throughout the session and afterwards, I had the opportunity to explore
a variety of the animation tools which were looked at, at the beginning of the
session which will be discussed further. In the computing session, our task was
to create a digital artefact. Myself and my colleague, Firouzeh Kern decided to
work together to create a project using the website purple mash. We were given
a curriculum theme and the aim was to create a resource which tells the
curriculum story. We used a QR scanner application on the iPads to scan and
pick our curriculum theme.  A way in
which these could be used is to make a treasure trail around the school
environment where the pupils have to scan the codes to find the clue about
where to go next. Our Curriculum theme was Design and Technology. We chose
“2design and make” software on Purple mash website. We chose the option
“house” and altered the lines and anchor points to make our own
design, observing the change of the spinning 3d model and the net. We then
painted our house, printed the net and put it together with glue. This is a very
good tool to be used in both key stage one and two as it offers a range of
choices from simple to challenging projects. As children design their object,
they get to see the shape in 3D which is very helpful when they make it. The
frames can be printed on different materials and can be put together using
different materials so children can compare and contrast and evaluate their
final works on the bases of strength and stability. Images
of the design process and our final creation can be seen below:

purple mash 1-session 2

purple mash 2- session 2

purple mash 3- session 2

purple mash 4- session 2

After the session, I decided to explore prezi in further detail. I achieved this by having a go at creating my own prezi! I decided to create a prezi based on a science topic which can be found within the National Curriculum: food and nutrition. On reflection, I really enjoyed my experience of using prezi, I found it very easy and straight forward to use as well as it being a fantastic tool to create fancy and engaging power points over than me using Microsoft power point all the time! The link to the prezi which I created can be seen below:

prezi- session 2

I was really pleased with the Prezi which I created, I therefore decided to post it on the Resource bank page, the link to which is:

prezi resource bank

I also had the opportunity to explore another tool that we looked at during the session and this was the smart notebook software. I have used the smart notebook software on my recent school placements, however I found that the majority of my experience working with the software was mainly just writing on the interactive whiteboard not using the tools that the software comes with. I had a go at retelling a story using the images available on the software, a screen shot of what I created can be seen below, I created it for a key stage one class in order to be used to tell the story of ‘Goldilocks and the three bears’.

smartnotebook- session 2

Our directed task for this session was to comment on any blogs/hash tags/groups/communities of practice you have found useful. One of which is the social networking site Twitter, I decided to join Twitter after last year’s ICT session in order to see what all the fuss was about! Other than being a social networking site, Twitter also has groups of people on it who have formed education communities. These communities can be very useful for trainee teachers such as myself as it provides helpful and insightful information regarding tips for teaching as well as useful resources than can be used in the classroom. An image of one of these community pages can be seen below:

twitter- session 2

As well as discussing the primary education page on twitter, I also thought it would be good to talk about pinterest page. As placement is drawing closer and closer I am absolutely obsessed with getting teaching ideas and resources of off the pinterest page. I cannot talk highly enough about this site, it is an absolutely fantastic resource for all teachers and some of the resources I have managed to find most recently can be seen on the image inserted below:

pinterest- session 2


There are many benefits to using animation in primary schools, one of which is the fact that animation is very exciting and engaging for children. It gives them the opportunity to learn a concept without actually realising that they are learning. Animation is also important because it is something which is adaptable to more than one subject, it is not just a skill which can be applied to a particular subject or a particular concept it is something which can be used in any subject which in itself leads to the subject being more creative and engaging for the children.

As part of my extra reading, I decided to explore the following website: The website is based on a company who are giving away cash or prizes such as ipods for children who create animation videos using playdough and lego pieces to create their videos and then upload them to the site. In school, children can explore the site in their computing sessions to give them inspiration for animation videos which they create. I think that this is a fantastic idea, and a great way to get children involved in animation. An image of the site can be seen below:

animation chef- session 2

Another web link which I had the opportunity to explore as part of my extra reading is as follows: This link takes the user to an article on the BBC news page. The article is titled ‘Has drawing been erased from animation?’ and I found it a very interesting article relating to how animation films are now created without the element of drawing or with less drawing being used in them. It goes on to discuss how animation has changed over time and considers where animation will be in the future. Overall, I found this a very interesting read and it has given me something to think about when using animation within the classroom.

bbc news- session 2

To conclude, I have really enjoyed re-capping about animation this week. I also feel that I have explored a variety of new tools and applications that are out there available for use in school and can’t wait to have the opportunity to put them into practice in school!