Session 6: Browsing and Reading

During my weekly browsing and reading session I came across the Futurelab website that allows you to download a “Computer Games and Learning Handbook” that is aimed at teachers and those wishing to use games for educational purposes. The handbook itself is a really useful guide for using computer games within the classroom with chapters on the theory behind using games as a medium for learning and the pedagogy of games alongside interesting case studies and practical suggestions. Continue reading Session 6: Browsing and Reading

Session 6: Games Based Learning and Computing: Scratch

Helen began this afternoon’s session by showing us the latest draft of the proposed new Computing programmes of study for Key Stages 1 and 2. It really is a massive shift away from the current ICT curriculum and will require even Key Stage One children to be taught relatively high level computing skills such as using logical reasoning to predict the behaviour of simple programs and writing and testing simple programs. Continue reading Session 6: Games Based Learning and Computing: Scratch