ICT Session Three
During our final ICT session, we focused on Presentation Software. This linked with the work we were doing in Art where we were tasked with creating resources to tell a story with. (More details of the creation process can be found here).
During the ICT session we looked at the different webtools, apps and software that we could use to bring our story to life. Helen took us through the different Presentation Software available and gave us a quick demonstration on how some of them worked. These webtools, apps and software aim to encourage students to explore story making and help them turn their ideas into visual creations.
I have included a list of various webtools, apps and pieces of software that you may find useful in your own classrooms. This list was given to me by the University of Northampton and is not my own.
Webtools
*Purple Mash
*StoryBird
*StoryJumper
*Little Bird Tales
*Popplet
*Little Bird Tales
iPad apps
*Snapguide
*Collins Big Cat Books
*Spellosaur
*Me Books
*StoryPatch
*Play Art
*StoryBuddy
*Book Creator
*Feltboard
*PixnTell
*Puppet Pals
*Sock Puppets
*Strip Design
*Scribble my Story
*Comic Life
*iCard Sort
*Toca Boca
*PocketPhonic
*DoodleBuddy
*Pic Collage
*Make An Animal
Software
*2Create
*2Create a story
*PowerPoint
*SmartNotebook
In my group, we chose to use the DoodleCast Pro app for the iPad. More details of how the app works and how we used it can be found here.
Directed Task
Whilst I found this app very simple and enjoyable to use, I must consider how effective it would be in an early years setting. Firstly, there is the question of how accessible this app is. Having recently completed my second placement in a Key Stage One classroom, I can see the difficulties with using this form of software in the classroom. Pupils would require adult assistance in order to turn their ideas into an e-book. Therefore, when planning this activity, classroom management must be carefully considered to ensure that every student gets the opportunity to use the software. Though a good way of gaining a few extra pairs of hands is to enlist the help of the year sixes one afternoon!
However, it is important to not be deterred from using Presentation Software in an early years setting just because of this small issue. The opportunities that digital storytelling offers young children should not be underestimated. By turning pupils’ creations into a story using their own ideas, their passion for storytelling will be heightened. At such a young stage in their development, having something visual which pupils can take pride in will boost their self-esteem and confidence. Pupils can use digital storytelling to show what they are interested in or tell stories about their experiences. They encourage pupils to express themselves and their likes. Especially the DoodleCast Pro as it does not require any written skills; pupils that may normally be reluctant to engage in literacy activity’s can enjoy this activity. They can express their ideas verbally and create something special to be shared.
One of the benefits of using digital software is that small mistakes can also easily be erased. It has been noted by practitioners that many children struggle with the notion of improving their work when it is on paper because of the effort that it involves (Medwell et al., 2012). However, digital software, such as DoodleCast Pro, allows pupils to make changes to their work easily, with just a few clicks of a button. There is no risk of smudging or work looking messy. Pupils will be encouraged to go back and improve their work because of the simplicity of doing so.
References
· Medwell, J., Wray, D., Minns, H., Coates, E. & Griffiths V. (2012) Primary English: Teaching Theory and Practice, Sixth Edition. London: SAGE Publications Inc.