NKH's ICT Blog

Just a girl from Manchester trying to get a good career :)

Computer Programming: Phoebe don’t scratch!…part 2

Filed under: Scratch 2 — Nicola-Kate at 6:39 pm on Saturday, October 20, 2012  Tagged , , , ,

So, we focused on Scratch again in this session! But, with a twist! We were put into groups last session using TRIPTICO (but my partner wasn’t in!) So, in this session I worked with Kirstie and Megan! Our task was to design a game to use in the classroom; sounds easy? How wrong were we! However, we designed a fun, creative and interactive game called “Who lives under the sea?” (Idea from spongebob squarepants!!). We chose this theme as it is an excellent cross curricular link to Science and Life Processes (What we had just studied in Science the lesson before). The aim of the game was to identify which animals lived in the habitat (under the sea) and which animals lived in different habitats. The animals we selected were dog, lion, lobster, crab, fish, starfish, elephant and a duck! So, when you click on an animal that does not live under the sea it disappears…and makes a nice bubble sound  (although you couldn’t hear it when we presented our game to the class!!), if an animal that does live in the habitat is clicked on…it stays there! We did want to make our game have a score on it; we trialled using a score but could only do it for each individual script; which would then mean each script clicked on (that didn’t live under the sea) would all have a score of one! This is something we would have looked into more if we had, had time to.

Click here to view our game

How would we use this program in a classroom?
Key Stage 1
• Whole class activity
• Starter or plenary to assess learning
• Create a simplified version
Key Stage 2
• Use the game as a template to making their own
• Work in groups to create an animated game
• Create a game for other children to play-opportunities for constructive feedback
Cross-curricular links
Science
• Gain a deeper understanding of different animals and the habitats they live in (scratch is adaptable and could be used throughout all aspects of Science, i.e. food chains, electricity, forces)
• Interact with the subject effectively
• Increase knowledge of Scientific vocabulary
• identify similarities and differences between local environments and ways in which these affect animals and plants that are found there
ICT
• Become familiar with using Scratch for computer programming
• Create a Scratch animation using computer programming
English
• Scratch could be used to create a ‘storyboard’ effect of a story.
• Enhance speaking and listening skills

Well…that’s it for now. Bring on the iPad’s!!!



3 Comments »

4

   Helen

October 27, 2012 @ 4:31 pm   Reply

This week you have really managed to make something very relevant and usable in Scratch. Your children would love to do this and would be so proud of their achievements, I’m sure.

15

   Megan

November 21, 2012 @ 3:57 pm   Reply

I really enjoyed making this with you two and think we worked well as a team!

    16

       Nicola-Kate

    November 21, 2012 @ 4:00 pm   Reply

    Me too Megan 🙂 we definitely excelled in the whole ‘group work’.

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